Jan 212010
 

As we ended the last decade we were collating/archiving assets from the LAMP site and think it important to recognise the people that made LAMP the Australian icon in effective emerging media development.

Many of the mentors and participants were beginning their own journey on these workshops and residentials and are now leading the industry in Australia and abroad. We hope these ‘retrospective’ posts serve as a record for that which follows LAMP.

LAMP 2005-2009 was:

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Jan 192009
 

Early last year (2008) a LAMP initiated project called “Macbeth:What If” from the 7th residential received development/production funding from the NMC and the Australia Council (who also part funded the LAMP: Story of the Future residential) last year. Project creator Kerreen Ely-Harper teamed up with producer Kate Richards, Virtual World creator Angela Thomas and another LAMP alumni, Designer Adam Nash, to realise the original project. After a year or so of development they created an island in second life that built on the original project idea that was looking at the experiential teaching and awareness of Shakespeare’s works via Second Life and also the ability to perform and create machinima in a rich virtual setting.

The video below is quick & cheerful ‘Space Navigator’ Machinima and Music by Gary Hayes. The whole work was very similar in style and form to Thursday’s Fictions in Second Life, another LAMP initiated project two years ago. Full credits for the Macbeth project below.


Filmed and edited by Gary Hayes. Note: This film does not demonstrate the many interactive elements, social intentions or literary integration. Please visit the island to see those first ‘virtual’ hand. A medium resolution (98MB MP4) download is available here

Macbeth in Second Life Credits
Guide & credits here

SLURL – http://slurl.com/secondlife/Macbeth/44/54/54

A collaboration by Angela Thomas, Kate Richards and Kerreen Ely-Harper, from an original idea by Kerreen Ely-Harper.
Producer: Kate RIchards (Nini Dubrovna)
Director: Kereen Ely-Harper (Dorothy Porta)
Virtual World Content Designer: Angela Thomas (Anya Ixchel)
SL Design Consultant: Adam Nash (Adam Ramona)

This project has been assisted by the Australian Government through the Australia Council, its arts funding and advisory body. Initial stages of this project were mentored and developed through the Laboratory for Advanced Media Production (LAMP) at Australian Film TV and Radio School (AFTRS). This project has been funded and built by the New Media Consortium

NMC Team:
Larry Johnson (Larry Pixel)
Alan Levine (CDB Barkley)
Rachel Smith (Ninmah Ash)
NMC Second Life Building Team:
Chris Holden (CJ Carnot)
Beth Satchjen (Stella Costello)

Voiceover Actors:
Maggie Blinco
Boris Brkic
Christopher Morris
Ophelia Of The Spirits
Alice Parkinson
Evelyn Parsonage
Recorded at Megaphone Studios
Engineer: Shane Fahey

Additional thanks to:
Larry Johnson
Therese Fingelton
Gary Hayes
Jeff Wegener
Ian Waddely
Nick Noakes

sl_macbeth

Dec 122007
 

Title: Faction Comics – NSW

Tagline: Where the comic world comes to create, share and rate.

Project Description: Faction comics is a global online comic community with ongoing user generated publications.

Target Media: Web, Mobile, Film/TV

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Team Members © Leader/Writer Sam Clayton, Designer Nat Jones, Designer Rob Wilby. Strict Copyright 2007

Guardian Mentor: Andrew Apostola

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 122007
 

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Title: Detective Dale – TAS

Tagline: In a town with no hope, one no hoper dares to hope.

Project Description: Interactive crime/courtroom drama set in the sleepy backwater town of Jordanville “The Best Place in Tasmania to Live, Work and Play”. Rich local characters and relatively strange going’s on create an enigma spread across the web including the “Church of New Hope: Speed to Salvation”, where the audience are invited to join forces with Dale and uncover a truth stranger than fiction.

Target Media: Web, TV

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Team Members © Producer Andy Wilson, Writer Ryk Goddard, Writer/Developer Shaun Wilson . Strict Copyright 2007

Guardian Mentor: Arse

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 122007
 

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Title: Stalker’s Ink – QLD

Tagline: Decent Obsession’s

Project Description: An online social networking service for romantic adventurists to facilitate magic, mystery and unique romantic experiences in the real world.

Target Media: Web, Mobile, Locative Environments

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Award

Team Members © Co-creators Sarah-Jane Woulahan, Rachel O’Reilly, David Campbell. Designer David Campbell. Strict Copyright 2007

Guardian Mentor: Marissa Cooke

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 112007
 

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Title: Wild Ark – VIC

Tagline: Alice in Wonderland meets Noah’s Ark: A journey through the wild habitats of the globe that begins in the palm of your hand and inspires you to act!

Project Description: Wild Ark is a multi-platform wildlife experience that transcends the zoo walls. At the zoo, kids set out on the Wild Ark discovery trail where they use mobile phones to follow clues. Along the way they encounter animals up close and discover their stories through short videos delivered to their phone. In Wild Ark online, they can plays games in habitats from the far reach of the globe, connect with other kids through animal clubs, share stories of their experiences and even adopt a real animal. Wild Ark also offers kids the rare opportunity to get behind the scenes and get local hands-on experience in real world conservation and wildlife programs. The Wild Ark world appeals to the sense of adventure inherent in kids, is fun and empowers kids to take action on issues they care about.

Target Media: Mobile, Location based interpretation, Web, Virtual Environments

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Team Members ©: Writer/ Producer Shoni Ellis, Writer Nicole Hayes, Designer Kate Riedel. Strict COPYRIGHT 2007

Guardian Mentor: Jennifer Wilson

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 072007
 

Title: What If? – NSW

Tagline: Breathes life into literature, taking classic narratives to new realms of possibility.

Project Description: What if? is Shakespeare and other literary texts taught in a virtual interactive world. It is a curriculum module for teachers and students, 13-18 years old. Users become the characters and journey through the story world of the text constructing and creatively destroying the narrative utilizing virtual world technologies.

Target Media: Virtual worlds, Second Life, Broadband PC, Play station 3, X Box

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Team Members ©: Kereen Ely-Harper, Nicole Johnson, Neroli Wesley. Strict COPYRIGHT 2007

Guardian Mentor: John Banks

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 072007
 

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Title: Machine – Tasmania

Tagline: Building a better world, one person at a time.

Project Description: MACHINE is a competitive social networking game. Two companies, G.I.C. & pSol, vie for world dominance. Players work their way up the ranks of their chosen company by performing a variety of tasks. Each tasks’ solution has a cause and effect on both companies. Players group to complete tasks which gain them rewards. They will rise up and down the ranks depending on their success. Woven within this game is an underlying story of the two companies separated at a particular moment of history. Players can just play the game to succeed within the ranks or they can delve into the deep, dark world of MACHINE and find out the who, why, where, when… and maybe the how. MACHINE is underpinned by a new type of social networking system with the ability to change and mould not just to fit the MACHINE world, but any other project where social networking becomes more than just your friends list.

Target Media: Social Networks, Games, User Generated, Broadband PC, Console, Mobile
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Team Members ©: Writer Chris Rattray, Designer Dion Brooks, Producer/Lead Developer Bruce Moyle. Strict COPYRIGHT 2007

Guardian Mentor: Matt Costello

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 052007
 

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Title: ALT + Control – NSW

Tagline: Obsession with who we could be

Project Description: ALT Control is an Alternative Identity Game (AIG) site in which participants can actively construct multiple identities creating the story of their own future. The first seeded project within this framework, Miranda, is a compelling online viral collaborative documentary. ALT Control harnesses our obsession with social networking and identity construction.

Target Media: Broadband PC, Mobile Phones, Locative, Virtual Worlds and TV
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Team Members ©: Writer Cristyn Davies, Writer Elena Knox, Designer Sarah Waterson. Strict COPYRIGHT 2007

Guardian Mentor: Gary Hayes

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 052007
 

Title: Black Creek – VIC

Tagline: Choose your friends carefully.

Project Description: One girl embarks on a quest to discover the truth behind the camp legend of a missing teenager. Black Creek takes a thrilling ride into the imagination of Stefanie and her friends as they experience their first high school camp together. Without their parents and the security of home, they have to work together as they come face to face with the very adult world of danger, mystery and the dark unknown.
An interactive short format mystery series that taps into the intrigue of camp legends and myths. Black Creek recreates the excitement and adventure of attending camp and the thrills that come from the scary tales told.

Target Media: Broadcast Television, Broadband PC, Mobile Phones, and other Portable Devices

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Team Members ©: Writer/Creative Producer Raphael Sammut, Interaction Designer Keren Moran, Creative Director Kylie Robertson. Strict COPYRIGHT 2007

Guardian Mentor: Jackie Turnure

LAMP Lab: Couran Cove, Queensland, November 2007