Mar 182008
 

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LAMP Lab: Marysville, Victoria, February 2008

Title: Catalyst – ABC, NSW

Tagline: Science that Excites and makes a difference

Project Description: ABC TV’s prime-time science magazine program broadcast on ABC 1 and 2 increases its reach to younger viewers via Ruben ‘The Surfing Scientist’ and provides depth and stickiness to existing viewers through it’s collaborative social network Fatherhood special. Catalyst’s Ruben also ventures into the virtual world on ABC’s Second Life Island and works with the community on science experiments.

Target Media: Web, Mobile, TV, Virtual Worlds

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

Team Members:

  • Nicolas Lee – Executive Producer
  • Briony Williamson – Designer/Information Architect
  • Laurent Desamaud – Web Producer

Guardian Mentor/s: Anthony ‘Arse’ Eden

Copyright: ABC 2008

Mar 112008
 

LAMP Lab: Marysville, Victoria, February 2008

Title: Touched by the road toll – NSW

Project Description: In Australia there are five deaths on our roads every day. ‘Touched by the road toll’ is an online social network for all those affected by road trauma. Behind every fatality there are a thousand stories. This online sanctuary provides a space where people can tell their story, create compelling tributes, find support and understanding from an online community, and ultimately heal.

Target Media: Web, Mobile, TV, Virtual Worlds, Locative Mapping, Physical World

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

Team Members:

  • Sandra Cook – Producer/Creator
  • Kerry Sunderland – Online Producer/Designer
  • Tamsin Smyth – Designer

Guardian Mentor/s: Laurel Papworth

Copyright: 2008

Mar 112008
 

LAMP Lab: Marysville, Victoria, February 2008

Title: podscape – NZ

Tagline: You’re in the band

Project Description: Social virtual world networking where ‘Your in the Band’, a revolutionary new way to interact with friends and strangers alike. Patent pending.

Target Media: Web, Virtual World, Mobile, Locative

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

Team Members:

  • Chris White – Creator/Producer
  • Kentaro Yarrada – Designer

Guardian Mentor/s: Catherine Gleeson

Copyright: 2008 Patent Pending

Mar 072008
 

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LAMP Lab: Marysville, Victoria, February 2008

Title: The Land of a Thousand Legends – NSW

Tagline: Doragon Taido!

Project Description: The Land of a Thousand Legends is a fully integrated cross media project For 6 to 9 years olds incorporating television, online, mobile and real-world play. Based on the TV series Master Raindrop, it’s an interactive adventure where kids can create, socialise and play in the same world of the TV series.

Target Media: Web, Mobile, TV, Active Game Consoles, Locative

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

LAMP VIII Marysville

Team Members:

  • Karen Horne – Producer/Designer/Writer
  • Foster Langbein – Lead Engineer
  • Rob Chisholm – TD/Web developer/3D animator/Designer

Guardian Mentor/s: Jennifer Wilson and Peter Giles

Copyright: Flyingbark 2008

Dec 122007
 

Title: Faction Comics – NSW

Tagline: Where the comic world comes to create, share and rate.

Project Description: Faction comics is a global online comic community with ongoing user generated publications.

Target Media: Web, Mobile, Film/TV

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

Team Members © Leader/Writer Sam Clayton, Designer Nat Jones, Designer Rob Wilby. Strict Copyright 2007

Guardian Mentor: Andrew Apostola

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 122007
 

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Title: Detective Dale – TAS

Tagline: In a town with no hope, one no hoper dares to hope.

Project Description: Interactive crime/courtroom drama set in the sleepy backwater town of Jordanville “The Best Place in Tasmania to Live, Work and Play”. Rich local characters and relatively strange going’s on create an enigma spread across the web including the “Church of New Hope: Speed to Salvation”, where the audience are invited to join forces with Dale and uncover a truth stranger than fiction.

Target Media: Web, TV

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

Team Members © Producer Andy Wilson, Writer Ryk Goddard, Writer/Developer Shaun Wilson . Strict Copyright 2007

Guardian Mentor: Arse

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 122007
 

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Title: Stalker’s Ink – QLD

Tagline: Decent Obsession’s

Project Description: An online social networking service for romantic adventurists to facilitate magic, mystery and unique romantic experiences in the real world.

Target Media: Web, Mobile, Locative Environments

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

Award

Team Members © Co-creators Sarah-Jane Woulahan, Rachel O’Reilly, David Campbell. Designer David Campbell. Strict Copyright 2007

Guardian Mentor: Marissa Cooke

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 112007
 

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Title: Wild Ark – VIC

Tagline: Alice in Wonderland meets Noah’s Ark: A journey through the wild habitats of the globe that begins in the palm of your hand and inspires you to act!

Project Description: Wild Ark is a multi-platform wildlife experience that transcends the zoo walls. At the zoo, kids set out on the Wild Ark discovery trail where they use mobile phones to follow clues. Along the way they encounter animals up close and discover their stories through short videos delivered to their phone. In Wild Ark online, they can plays games in habitats from the far reach of the globe, connect with other kids through animal clubs, share stories of their experiences and even adopt a real animal. Wild Ark also offers kids the rare opportunity to get behind the scenes and get local hands-on experience in real world conservation and wildlife programs. The Wild Ark world appeals to the sense of adventure inherent in kids, is fun and empowers kids to take action on issues they care about.

Target Media: Mobile, Location based interpretation, Web, Virtual Environments

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

Team Members ©: Writer/ Producer Shoni Ellis, Writer Nicole Hayes, Designer Kate Riedel. Strict COPYRIGHT 2007

Guardian Mentor: Jennifer Wilson

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 072007
 

Title: What If? – NSW

Tagline: Breathes life into literature, taking classic narratives to new realms of possibility.

Project Description: What if? is Shakespeare and other literary texts taught in a virtual interactive world. It is a curriculum module for teachers and students, 13-18 years old. Users become the characters and journey through the story world of the text constructing and creatively destroying the narrative utilizing virtual world technologies.

Target Media: Virtual worlds, Second Life, Broadband PC, Play station 3, X Box

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

Team Members ©: Kereen Ely-Harper, Nicole Johnson, Neroli Wesley. Strict COPYRIGHT 2007

Guardian Mentor: John Banks

LAMP Lab: Couran Cove, Queensland, November 2007

Dec 072007
 

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Title: Machine – Tasmania

Tagline: Building a better world, one person at a time.

Project Description: MACHINE is a competitive social networking game. Two companies, G.I.C. & pSol, vie for world dominance. Players work their way up the ranks of their chosen company by performing a variety of tasks. Each tasks’ solution has a cause and effect on both companies. Players group to complete tasks which gain them rewards. They will rise up and down the ranks depending on their success. Woven within this game is an underlying story of the two companies separated at a particular moment of history. Players can just play the game to succeed within the ranks or they can delve into the deep, dark world of MACHINE and find out the who, why, where, when… and maybe the how. MACHINE is underpinned by a new type of social networking system with the ability to change and mould not just to fit the MACHINE world, but any other project where social networking becomes more than just your friends list.

Target Media: Social Networks, Games, User Generated, Broadband PC, Console, Mobile
LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

LAMP VII Couran Cove

Team Members ©: Writer Chris Rattray, Designer Dion Brooks, Producer/Lead Developer Bruce Moyle. Strict COPYRIGHT 2007

Guardian Mentor: Matt Costello

LAMP Lab: Couran Cove, Queensland, November 2007