Jul 252008
 

The AFTRS Laboratory for Advanced Media Production, the first three years of residentials. Around 34 of the 61 projects that were developed over one intensive week to a pitch, flash by in 2 minutes.

These images are part of the original 15-20 minute presentation at the end of that week to commissioners, interested stakeholders and most importantly the mentors and each other. At the moment most are in further development, seven are in full production and five have been produced to audience.

Music: Bounty Island, DJ Shah’s Antonio Harbour Mix

The projects in the video are:
Aftershock, Faction, Captive, Stalkers Ink, Catalyst, Black Creek (renamed), Killer Gene, Machine, Detective Dale, Mondo Froggo, Get Carla, City Games, Middlemania, The Apartment, InWorld, Project Greenlight 2, Thursday’s Fictions, Portable Ghosts, Virtual Roadside Memorials, Call to Arms:Sea Patrol, Master Raindrop, Insect Men, HitIt, Perfect Partner, Tell Tales, Wild Ark, Georgiana Molloy, What If Macbeth, Urban Anarchy, Sum of our Parts, Read with me Play with Me

Nov 192007
 

A semi-humorous, vignette of the first couple of days of activities on AFTRS LAMP’s Seventh Residential. The Story of the Future II was held at Couran Cove, South Stradbrooke Island, Queensland from 7-13 November 2007. This film made by Fadia Abboud covers team mentoring, a few exercises, presentations and a sneak look at the opening mixed-reality game which will be detailed on the LAMP ARG wiki pages soon. Some of the opening days were also documented here.

Mar 072007
 

LAMP: STORY OF THE FUTURE RESIDENTIAL APPLICATION

The upcoming LAMP Story of the Future residential lab is scheduled for Sunday 20 May to Friday 25 May 2007 and will be held in the beautiful resort of Freycinet Lodge in Tasmania.

Freycinet

Applications open on Monday 5 March 2007. Please read the details below and download the application form here, which must be returned by Thursday 5 April 2007. Eight project teams will be selected by mid-April.

Costs, dates and location

The lab will be held from Sunday 20 May to Friday 26 May 2007 and will most likely be held in the beautiful resort of Freycinet Lodge in Tasmania. The Lab is presented by AFTRS in collaboration with the Literature Board of Australia Council of the Arts. The participating teams need only pay transport to and from the residential venue and a $100 admin fee per member. Accommodation, meals, mentoring (10 mentors/presenters), technical equipment, build developers, invited speakers and special events are all included as part of your attendance.

A number of travel scholarships will be available to assist successful teams with significant travel costs (ie from non-eastern states or regional areas).

More details in How to Apply

Sep 252006
 

Thankyou to the almost forty extremely high quality entries for the next LAMP lab. The selected eight teams will be informed on Monday next week.

PREVIOUS DETAILS

The next LAMP residential lab will be held from Sunday 29 Oct to Friday 3 Nov 2006 in the beautiful resort of Freycinet in Tasmania. The Lab is sponsored by Screen Tasmania & Innovation, Science and Technology and subsidised by AFTRS. Chris Gallagher (Industry Development Officer, Screen Tasmania) said:

“This is a fantastic opportuntity for the Tasmanian Screen Industry and we look forward to the concepts and projects that will be created through the innovative LAMP development process.”

We are now accepting applications and welcome project submissions from all areas of the media industry. Please read the detail below and download the application here which must be returned by Sept 25th. Eight project teams will be selected by the end of Sept.

Costs, dates and location

Freycinet

The lab will be held on Sun 29 October – Fri 3 November 2006 at Freycinet Lodge in Tasmania. The participating teams need only pay transport to and from the residential venue and a $100 admin fee per member. Accommodation, food, mentoring (10 mentors/presenters), technical equipment, build developers, invited speakers and special events are all paid as part of your attendance.

Projects will be assessed on:

  • Level of innovation
  • Market focus & audience reach
  • Potential to benefit from LAMP process
  • Narrative depth
  • Suitability of project for cross-platform deployment: We are particularly keen on TV 2.0 (participatory TV formats), new global broadband cross-media services, services based on virtual worlds, 3G mobile and multi-user, online games. All projects should incorporate social networking and user-generated content elements.
  • Audience interaction and level of involvement
  • Mix and experience of the project teams

Requirements

Screen Tas Logo

We will require teams to be made up of 3 people maximum in the following categories:
1 – Creator – exec prod, producer, director, writer etc
2 – Designer – broadcast, brand, visual identity (It is obligatory to come with a visual designer for the build phase)
3 – Other craft – editor, writer, talent, sound, DOP etc:

The participating teams need only pay transport to and from the residential venue and a $100 admin fee per member. Accommodation, food, mentoring, technical equipment, build developers and special events are all paid as part of your attendance.
There will be range of Industry heads invited onto the final day presentations of prototypes & proof of concepts. Teams can designate stakeholders who can be invited to this.

Technology

Each team will have a G5 20″intel iMac (with extra monitors) complete with full Adobe, Macromedia & Apple production suites. Wireless internet access will be provided.

There will also be two high spec PC laptops for applications including Modelstream for OpenTV and MHP builds. A range of mobile devices, gaming and presentation equipment.

Aug 202006
 

LAMP has had a major part in the current build of the AFTRS presence in a virtual world called Second Life. The Island, called Esperance, has been designed and built by the LAMP team over the last month. Although not officially open until mid-September there have already been several LAMP projects afforded by the 3D shared space and many other collaborative services are planned alongside the creative AFTRS activities. For those not ‘in-world’ (which is free to join) here are some images of the LAMP areas.

LAMP centre mk.1. Three floors, presentation auditorium, networking social spaces and ten breakout/meet areas with sea views.

Lamp Centre mk 4

The main theatre, being used for screenings and presentations.

Screening Theatre

One of the LAMP interactive display areas.

LAMP Pyragoda

Already eight LAMP mentors have residencies on the island.

Residential Pod

Some of the mentoring, team and project development pods.

Mentoring Pods

Some of the LAMP project sets on the ground, many are in the air.

LAMP Sets

The arrival, welcome and lecture area.

Welcome Area

Aug 172006
 
The next LAMP residential lab will be held from Sunday 29 Oct to Friday 3 Nov 2006 in the beautiful resort of Freycinet in Tasmania. The Lab is sponsored by Screen Tasmania & Innovation, Science and Technology and subsidised by AFTRS. Chris Gallagher (Industry Development Officer, Screen Tasmania) said:

“This is a fantastic opportuntity for the Tasmanian Screen Industry and we look forward to the concepts and projects that will be created through the innovative LAMP development process.”

We are now accepting applications and welcome project submissions from all areas of the media industry. Please read the detail below and download the application here which must be returned by Sept 25th. Eight project teams will be selected by the end of Sept.

Costs, dates and location

Freycinet

The lab will be held on Sun 29 October – Fri 3 November 2006 at Freycinet Lodge in Tasmania. The participating teams need only pay transport to and from the residential venue and a $100 admin fee per member. Accommodation, food, mentoring (10 mentors/presenters), technical equipment, build developers, invited speakers and special events are all paid as part of your attendance.

Projects will be assessed on:

  • Level of innovation
  • Market focus & audience reach
  • Potential to benefit from LAMP process
  • Narrative depth
  • Suitability of project for cross-platform deployment: We are particularly keen on TV 2.0 (participatory TV formats), new global broadband cross-media services, services based on virtual worlds, 3G mobile and multi-user, online games. All projects should incorporate social networking and user-generated content elements.
  • Audience interaction and level of involvement
  • Mix and experience of the project teams

Requirements

Screen Tas Logo

We will require teams to be made up of 3 people maximum in the following categories:
1 – Creator – exec prod, producer, director, writer etc
2 – Designer – broadcast, brand, visual identity (It is obligatory to come with a visual designer for the build phase)
3 – Other craft – editor, writer, talent, sound, DOP etc:

The participating teams need only pay transport to and from the residential venue and a $100 admin fee per member. Accommodation, food, mentoring, technical equipment, build developers and special events are all paid as part of your attendance.
There will be range of Industry heads invited onto the final day presentations of prototypes & proof of concepts. Teams can designate stakeholders who can be invited to this.

Technology

Each team will have a G5 20″intel iMac (with extra monitors) complete with full Adobe, Macromedia & Apple production suites. Wireless internet access will be provided.

There will also be two high spec PC laptops for applications including Modelstream for OpenTV and MHP builds. A range of mobile devices, gaming and presentation equipment.

Don’t forget submission deadline is 25 SEPT 2006