NOTE – TO BE RESCHEDULED IN NEXT TWO WEEKS:
LAMP ‘STATE OF PLAY’ SEMINARS
Profiling successful case studies, people and the latest techniques across multi-platform social media.
PRICE – FREE: Themed seminars running on the last Wednesday of every month at 5.30 – 6.30 pm
PLACE: No need to register just turn up to the main Theatre at AFTRS, Sydney (directions)
DATE & TIME: TO BE RESCHEDULED May 2009 – 5.30 – 6.30
MASSIVELY MULTI-STORYTELLER WORLDS: The Drama of Game Worlds
Virtual worlds are now populated by 900 million players globally with many spending more time in them than their real lives. The demographic of these fantasy and also very representational online games has shifted to being much more mid 30s and nearly half female. For example the stories in the largest online game (62% of the market) World of Warcraft reaches over 11 million people every week and players become the heros in nearly 16 million separate quests per day!
Key MMOGs looked at include: Warcraft, Star Wars Galaxies, World of Warcraft, Everquest, Never Winter Nights, Lineage, Eve Online, Second Life, Habbo Hotel, PS3 Home, There.com, Lord of the Rings Online, Warhammer, City of Heroes, Age of Conan & Runescape
This ‘State of Play’ seminars looks at the range of stories being created in this new type of pervasive entertainment that exists inside social and game worlds. It will focus on the drama being created by these full time role players, the hundreds and thousands of quests and back stories across a range of MMOGs and the opportunities for traditional writers to engage in this popular medium.
- Laurel Papworth (Social Network Strategist & Games Moderator) – Community Stories: World of Warcraft & other MMORPGs
- Gary Hayes (AFTRS LAMP & MUVEDesign) – Overview of MMOG Story Environments & Dramatic Roleplay in Custom Social Virtual Worlds
- Ian Brown (Leading CG artist) – The Character Driven Game Story