Difference between revisions of "LAMP INSIGHT SEMINAR SHEET"
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| − | ==HOBART ONE DAY EVENT== | + | ===HOBART ONE DAY EVENT=== |
Creating Online Buzz and Growing Communities Hobart - 10-May-2008. A must for writers, designers, filmmakers, producers, gamers and marketers, or anyone, who wants to build and maintain an online presence. This one day seminar with a workshop component will empower participants to: | Creating Online Buzz and Growing Communities Hobart - 10-May-2008. A must for writers, designers, filmmakers, producers, gamers and marketers, or anyone, who wants to build and maintain an online presence. This one day seminar with a workshop component will empower participants to: | ||
| Line 13: | Line 13: | ||
9.30 – INTRODUCTION TO DAY GH | 9.30 – INTRODUCTION TO DAY GH | ||
| − | Themes of Web 2.0 and 3.0, changing participatory audiences, tools matrix, categories to be investigated by speakers | + | *Themes of Web 2.0 and 3.0, changing participatory audiences, tools matrix, categories to be investigated by speakers |
10 – SELF PUBLISHING Bmoyle | 10 – SELF PUBLISHING Bmoyle | ||
| − | Case study Podcasts, RSS etc: to promote film/tv | + | *Case study Podcasts, RSS etc: to promote film/tv |
10.45 MORN TEA | 10.45 MORN TEA | ||
11 – REAL THING: Survey results and demo of uploading | 11 – REAL THING: Survey results and demo of uploading | ||
| − | + | *More on drawing audiences to your content at 12 | |
11.15 – THE RIPPLE EFFECT: CG | 11.15 – THE RIPPLE EFFECT: CG | ||
| − | Typical user journeys, across screens, mobile/pc/tv etc: | + | *Typical user journeys, across screens, mobile/pc/tv etc: |
| − | Signposts that work and how to connect web 2.0 worlds | + | *Signposts that work and how to connect web 2.0 worlds |
12 – THE PORTALS: GH | 12 – THE PORTALS: GH | ||
| Line 34: | Line 34: | ||
14 ANATOMY OF SOCIAL NETWORKS? LP | 14 ANATOMY OF SOCIAL NETWORKS? LP | ||
| − | Investigation into the fundamental features of SNs | + | *Investigation into the fundamental features of SNs |
| − | Difference between different types of social media sites | + | *Difference between different types of social media sites |
| − | 15.00 EXERCISE: Around assessment of Social Network, language or components. | + | 15.00 EXERCISE: |
| + | *Around assessment of Social Network, language or components. | ||
15.20 AFT TEA | 15.20 AFT TEA | ||
15.30 PRACTICAL GUIDE: HOW TO USE FACEBOOK FOR PROMOTION | 15.30 PRACTICAL GUIDE: HOW TO USE FACEBOOK FOR PROMOTION | ||
| − | How to use Facebook to promote your property, create a participatory audience. | + | *How to use Facebook to promote your property, create a participatory audience. |
| − | Influencers - how to connect with, Brand evangelists - niche leaders | + | *Influencers - how to connect with, Brand evangelists - niche leaders |
| − | Examples of making money, rev streams, loss leader, brand awareness, viral etc: | + | *Examples of making money, rev streams, loss leader, brand awareness, viral etc: |
| − | 16.30 – EPILOGUE Q/A. Summary of day and handouts. How is the real thing doing. | + | 16.30 – EPILOGUE Q/A. |
| + | *Summary of day and handouts. How is the real thing doing. | ||
17 Close | 17 Close | ||
| Line 52: | Line 54: | ||
| − | ==TWO DAY EVENTS== | + | ===TWO DAY EVENTS=== |
'''DAY ONE''' | '''DAY ONE''' | ||
Revision as of 11:29, 28 April 2008
HOBART ONE DAY EVENT
Creating Online Buzz and Growing Communities Hobart - 10-May-2008. A must for writers, designers, filmmakers, producers, gamers and marketers, or anyone, who wants to build and maintain an online presence. This one day seminar with a workshop component will empower participants to:
- Identify the strengths and weaknesses of existing social networks
- Explore the emerging opportunities of online media to enrich creative projects
- Evaluate tools and techniques for building online communities
- Stay up to date with the latest cutting edge work in web 2.0, mobile media, advanced TV, games and virtual worlds.
Provisional Schedule
9.00 – ARRIVAL AND SURVEY, WHY DO YOU DO WHAT YOU DO & YOUR MEDIA HABITS
9.30 – INTRODUCTION TO DAY GH
- Themes of Web 2.0 and 3.0, changing participatory audiences, tools matrix, categories to be investigated by speakers
10 – SELF PUBLISHING Bmoyle
- Case study Podcasts, RSS etc: to promote film/tv
10.45 MORN TEA
11 – REAL THING: Survey results and demo of uploading
- More on drawing audiences to your content at 12
11.15 – THE RIPPLE EFFECT: CG
- Typical user journeys, across screens, mobile/pc/tv etc:
- Signposts that work and how to connect web 2.0 worlds
12 – THE PORTALS: GH
- YouTube, Flickr, Trigger St.
- Techniques to draw traffic to THE REAL THING
13 Lunch
14 ANATOMY OF SOCIAL NETWORKS? LP
- Investigation into the fundamental features of SNs
- Difference between different types of social media sites
15.00 EXERCISE:
- Around assessment of Social Network, language or components.
15.20 AFT TEA
15.30 PRACTICAL GUIDE: HOW TO USE FACEBOOK FOR PROMOTION
- How to use Facebook to promote your property, create a participatory audience.
- Influencers - how to connect with, Brand evangelists - niche leaders
- Examples of making money, rev streams, loss leader, brand awareness, viral etc:
16.30 – EPILOGUE Q/A.
- Summary of day and handouts. How is the real thing doing.
17 Close
TWO DAY EVENTS
DAY ONE
- Web 2.0 eye candy...2nd projector. We Feel Fine, DigLabs, Seesmic, Pangea Day, Collage,
9.30 - SURVEY, WHY DO YOU DO WHAT YOU DO & YOUR MEDIA HABITS (survey being developed below)
10.00 - INTRODUCTION OVERVIEW
- Talk about both days
- Why is important? What is web 1.0 and web 2.0? Audiences
10.30 - MATRIX OF TOOLS
- Different purposes for the tools
- a Creation b Filtering c Transient Conversation
10.45 - REAL THING PART ONE - live upload and promotion, and show how to get also - TubeMogul
11.00 Morning tea
11.15 THE RIPPLE EFFECT - CG
- Typical user journeys - Ripple, Platforms - screens, user journeys, mobile to pc etc:
11.30 OTHER VIRAL CASE STUDIES - Viral Techniques. PG/AA/GH ??
- Trojan Horse, Sleeper Effect. eg: 405 The Movie, Laurel SA video, JibJab, BigAd, ARG also - Blair Witch,
12.15 - REAL THING PART TWO -
12.30 - EXERCISE - "CREATE A VIRUS"
12.45 - 1.45 PM
1.45 - PRESENT YOUR VIRUS...
2.15 - SELF PUBLISHING - guests Bruce & others plus AFTRS mob...
- Podcast, Vod cast, RSS, blog, few to few, many to many,
- An Aspect of the REAL THING here
3.00 EXERCISE - ONOMIES LP
- Importance of content tagging
3.15 PORTALS PG/GH
- YouTube, Flickr, Trigger St.
- Have a look at THE REAL THINGS progress
4.00 FINDABILITY - signposts to your content, RSS - LP
4.10- 5.00 - SOCIAL NETWORK PRIMER
- Influencers - how to connect with, Brand evangelists - niche leaders. Blogsearch.google
- Generational stuff, fish and water,
- Engaging with social networks
DAY TWO
9.30 Intro to the day LP - Acquisition and Retention
9.45 Case Study Guest Speakers - RedBubble in Melb, Habbo in Sydney
10.30 WHAT ARE AND WHY GET INVOLVED IN SOCIAL NETWORKS? LP
- Investigation into the purposes of social networks
- Difference between a nice community vs personal social network
- Making money tips, rev streams, loss leader, brand awareness, viral etc:
- Creating spaces for connections
11.30 WHAT GRABS YOU? & TEA
- Exercise on community call to action - rating sites, messages etc:
11.45 WHAT GRABBED YOU? LP
- Feedback from the rating exercise
12.00 ACQUISITION - LP
- Talk on how to draw them in
1.00 Lunch
AFTERNOON THEME - RETENTION
2.00 EXERCISE - MANAGING THE BASTARDS LP
- Laurels Yes/No exercise -
- Role playing difficult community members or psychographic breakdowns
2.30 MODERATION & MANAGEMENT LP
- Code of conduct
- Sub-forums
- Discipline techniques
- Self support
8Good and bad examples: Eg: Fat Cow Motel ABC, Pond/SL,
3.30 HOW TO KEEP THEM THERE - LP
- Events, rituals, tribes
4.30
5.00 END