LAMP VIII MARYLANDS
This is the provisional schedule and guardian mentor allocations for the Eighth LAMP residential at Marysville, Victoria 24-29 Feb 2008.
Print instructions:
- Start on Sunday dont include Sat or guardian mentors section - include the room codes at the bottom of each day.
- PRINT A3 (3 copies). Three copies of each day, 6 days so 18 sheets total. This to put up in 2 places in the main room. NOTE: Use the full line with the time on NOT the sub line - so cut the descriptions.
- A4 (approx 24). Each participant will get a schedule. Compress the days onto three double sided if possible. NOTE Use the full line with the time on NOT the sub line - again no descriptions.
- A4 (approx 10). Each mentor will get the full schedule as below with the description line INCLUDED.
Contents
SCHEDULE
codes
- -p = plenary, main room
- -b = team breakout spaces or other place to meet
- -d = dining area
SATURDAY 23 Feb
- 12.00 - FORWARD TEAM ARRIVALS
- Gary, Brett and Matt as forward team arrival, breakouts, game and main presentations set-up
SUNDAY 24 Feb
TEAMWORK
- 9.00 - GAME PREP:
- Gary & Matt final game prep
- 1.00 - CHECK-IN -**All teams and mentors arrive
- 1.15 - LUNCH
- 2.30 - INTRODUCTION & ORIENTATION - p: Gary Hayes & Peter Giles
- Formal introductions to the week. Folders, schedule, attitudinal, expectations, outcomes etc:
- 3.00 - PROJECTS AND TEAM INTRODUCTIONS - p: Moderator Gary
- Each team presents who they are, what they expect and their idea. Only 5 minutes each, including short intro to each team member.
- 3.50-Afternoon Tea
- 4.00 - MENTOR WHATS COOL -p: Mod: Gary
- Each mentor has just 5 minutes to show or talk about their Case Study later OR something they find inspiring. This is to set a tone of innovation and also to introduce an aspect of each mentor.
- 4.45 - EXERCISE/GAME: Intro Matt Costello & Gary - p.
- To develop awareness of compelling game-play as Mixed-Media, Cross-Reality. Combined with a unique, distributed narrative quest and story creation.
- 6.30 - DINNER - d:
- 7.15 - GAME PRESENTATION -d: Mod Matt.
- Before dessert presentations of game stories by each 'group' sitting in their random teams.
- 8.00 - SOCIAL FREE
- 11.00 - Sleep!
MONDAY 25 Feb
AUDIENCE (Who, what, when, why, how are they?)
- 9.00 - GAME SHARE -p: Mod Matt/Gary.
- Review of game and key messages for all projects
- 9.15 - FINAL WEEK ORIENTATION -p: Gary
- How the week works, adviser allocations, schedule review and review of day to come.
- 9.30 - PRESENTATION 1 -p: Laurel Papworth - Casting your Social Net.
- 10.00 - MENTOR SESSION 1 (guardian) - b:
- Projects Teams get settled into their own spaces. Consider previous presentation (25m). Guardian mentors join their team and set goals and identify challenges for the week (45m)
- 11.10 - MORNING TEA
- 11.30 - PRESENTATION 2 -p: Jennifer Wilson - Mobile Engagement
- 12.00 - MENTOR SESSION 2 -b:
- Consider previous presentation (35m). Projects Teams select the first of four mentors they want this week for this session. (50m)
- 1.15 - LUNCH:
- 2.00 - PRESENTATION 3 -p: Andrew Apostola and Peter Giles - Working Services
- 2.35 - MENTOR SESSION 3 -b:
- Consider previous presentation (30m). Projects Teams select the second of four mentors they want this week for this session. (50m)
- 4.00 - AFTERNOON TEA & EXERCISE -p: Matt/Arse. The Art of Invention
- Coming up with innovative or inventive ideas.
- 4.30 - PRESENTATION 4 -p: Jim Shomos - Reinventing the Rules
- 5.00 - MENTOR SESSION 4 (guardian) -b: Reflection time
- Plus after 45 mins a 15 minute pre dinner meet with guardian mentor to see how they are doing and identify issues.
- 6.00 - DINNER:
- 7.00 - MENTOR MEETING (bar):
- Short one hour 'bar' meet with all mentors to identify issues. Free-form non structured. Gary collates issues.
- 8.00 - FREE SOCIAL
- All free for activities.
TUESDAY 26 Feb
TELLING STORIES
- 9.00 - DAY INTRODUCTION -p: "How are we doing?"
- Short recap of outcomes and review of day to come.
- 9.10 - PRESENTATION 5 -p: Matt Costello - The Architecture of Story and Play
- 9.40 - MENTOR SESSION 5 b: Plus Design Track 1
- Consider previous presentations (30m). Projects Teams now meet the third of four mentors selected on the second day they want this week for this session. (50m)
- Parallel track begins (45m) with the mentoring (tbd) Catherine Gleeson will start to lead a design thread for designers from each team - CG +8
- 11.00 - TEA AND EXERCISE -p: Cross-Fertilizers R-Us!.
- Each team will pitch cool ideas that have come from today so far cross-reviewed by rotating alternate teams discuss in front of rest of group how the others project could be made more engaging. 5m each
- 11.40 - PRESENTATION 6 -p: Gary Hayes - Immersion and Story Environments
- 12.00 - MENTOR SESSION 6 -b: Design Track 2
- Consider previous presentations (35m). Projects Teams select the fourth of four mentors they want this week for this session. (50m)
- Parallel track continues (45m) (tbd) Catherine Gleeson will continue a design thread for designers from each team - CG +8
- 1.15 - LUNCH:
- 2.00 - PRESENTATION 7 -p: Catherine Gleeson - Enchanting Design
- 2.20 - PRESENTATION 8 -p: Arse - Getting Back to Basics
- 2.40 - MENTOR SESSION 7 (guardian) -b: Design Track Final
- Consider previous presentations (30m). Projects Teams now start to consider their proposition particularly the USP, the Jewell, what makes it special with Guardian mentors. (50m)
- Parallel final session (45m) (tbd) Catherine Gleeson will finish the design thread for designers from each team - CG +8
- 4.00 - AFTERNOON TEA:
- 4.10 - THE ART OF PITCHING: -p: Matt/JS
- Mentors various to present pitching/communication styles
- 4.40 - EXERCISE -p: Pass the pitch.
- Each team will be briefed by another one who will then pitch it back to the larger group for them. This brings out nuggets of gold that the team who owns it often don't see. 5m each. With mentor feedback.
- 5.15 - MENTOR SESSION 8 (guardian) -b: Reflection time for each group
- After 45 mins a 15 minute pre dinner meet with guardian mentor to see how they are doing and identify issues.
- 6.15 -MENTOR MEETING:
- A 'bar' meet with all mentors to go through each teams issues structured. Terese or another collate.
- 6.30 SOCIAL FOR ALL: Stevenson Falls - Walk, Sunset Drinks and Mobile Food
WEDNESDAY 27 Feb
FOCUS
- 7.00 - ACTIVITY FOR ALL: Morning Tai-Chi & Finding the Magic A (meet at Plenary)
- 8.00 - BREAKFAST
- 9.00 - EXERCISE: Finding the Magic B
- A short exercise in communicating what excites and what is special both in the project itself but also in presenting it.
- 9.45 - PRODUCTION RECAP: "How are we doing?"
- Short recap of outcomes and review of day to come. Focus on shifting into proof of concept mode, thinking design, assets, USP, communicating the idea. All mentors to chip in and all discussion about getting an idea across
- 10.00 - MENTOR SESSION 9 (guardian) -b: The build schedule
- Identify what assets need preparing and storyboard the presentation.
- 10.45 - MORNING TEA (p) Developers arrive Matt Smith and Matt Daniels:
- Arse becomes a dedicated developer and Gary and Catherine to also be key developers.
- 11.15 - PRESENTATION -p: Rapid 'Proof-of-Concept' Tools & Design Show
- An overview from a range of presenters (CG,GH,AE and others) of rapid prototyping tools flash, director, NWN, Second Life, various machinima, keynote, powerpoint and web 2.0 open source tools available. Also introduction to mentors skills - each mentor who is able and willing to help with the build phases.
- 12.00 - PRODUCTION -b: Storyboarding.
- Teams to continue planning storyboard, focus on achievable, ready for briefs to developers Matt Smith, Daniels, Arse and mentors (doing specific builds eg: virtual spaces). First meeting with developers, Arse to brief new arrivals.
- 1.15 - LUNCH:
- 2.00 - PRODUCTION -b: Briefing. With guardian mentors
- Teams will brief all acting as developers and allocate resources. Guardian will act as production manager if not themselves acting as specialised developer.
- 3.00 - PRODUCTION -b: Technical begins
- Also mentors each hear a practice pitch from another team?
- 4.00 - AFTERNOON TEA:
- 4.20 - PRODUCTION -b: Technical continues
- 6.30 - DINNER
- 7.00 - MENTOR MEETING: A short look at any production issues.
THURSDAY 28 Feb
ENGAGE
- 9.00 - INTRODUCTIONS -p: Overview and issues of day.
- Managing production. Pitch rehearsal scheduling etc:
- 9.30 - PRODUCTION -b: Technical continues
- 11.00 - MORNING TEA
- 11.30 - PRODUCTION -b: Technical continues
- 1.15 - LUNCH:
- 2.00 - PRODUCTION -b: Technical continues
- 4.00 - AFTERNOON TEA:
- 4.30 - PRESENTATIONS -p: First batch of technical rehearsals
- Re-tweaking and suggestions for delivery given.
- 6.30- DINNER: BBQ ON LAWN
- 8.00 - PRESENTATIONS -p: Second batch of technical rehearsals
- Re-tweaking and suggestions for delivery given. Main space also technical refined during this period.
- 10.00 - CUT-OFF: Technical production finished.
- Break down of break-out spaces (packed and centralised) plus break down of peripheral areas such as games. All booked equipment in.
FRIDAY 29 Feb
COMMUNICATE
- 7.00 - DRESS REHEARSALS -p: throughout the morning
- Breakfast on fly. Includes final set-up of main space.
- 11.00 - VIPs ARRIVE
- 11:00 - TEA
- 11.30 - FINAL PRESENTATIONS INTRO -p:
- Introduction to the Presentations. Gary (LAMP), Peter (AFTRS) and Tim (S NZ).
- 11.45 - FINAL PRESENTATIONS -p: Four presentations
- 10 mins each, 15 total incl qa
- 12.45 - COMFORT BREAK
- 1.00- FINAL PRESENTATIONS -p: Three presentations
- 1.45 - LUNCH -HAYCRAFT LOUNGE:
- 2.45 - VIP FEEDBACK -p:
- 3.45 - Afternoon Tea
- 4.15 - DAY VIPs LEAVE. PARTICIPANT FEEDBACK CIRCLE AND OFFICIAL CLOSE. Include 10 mins for Particpants to fill out evaluation forms.
- 5.15 - BREAKDOWN:
- All participants and mentors help put equipment away
- 6.15 - TEAMS OWN TIME
- LAMP equipment readied for shipping
- 7.00- DINNER: Networking with remaining VIPs
- 8.30 - FINAL SOCIAL:
SATURDAY 1 March
- 9.30 - CHECKOUT 1: Minibus
- Gary, Matt, Brett and Peter leave for Melbourne and seminar
- 10.40- Morning Tea
- 11-CHECKOUT-**Final checkout for rest of participants and mentors
11.15 -Board main bus
GUARDIAN MENTORS (note FIRST draft provisional)
- MATT COSTELLO: Aftershock NZ - “When disaster strikes, will we pull together or will we fall apart?”
- LAUREL PAPWORTH: Virtual Roadside Memorials SA - Community for collective healing and remembrance and co-created documentary.
- ANDREW APOSTOLA: Sea Patrol 2 (Chn 9) NSW - An interactive, cross-media platform, user-generated hub.
- JENNIFER WILSON & PETER GILES: Master Raindrop Cross-Media World NSW - Not just a drop in the ocean.
- CATHERINE GLEESON: Podscape NZ - Social virtual world networking where ‘Your in the Band’, a revolutionary new way to interact with friends and strangers alike.
- JIM SHOMOS: Portable Ghosts NZ - The best way to solve ghost mysteries is to have ghosts helping you!
- ARSE: Catalyst (ABC) NSW - Science that Excites and makes a difference.
OPERATIONS SCHEDULE - by Rachael
- Grace Barnett-Manager
- Kirstie Ferguson-Conference Coordinator
- Tracey-IT Person
- Ph 03 5963 3204
codes
- -p = plenary, main room
- -b = team breakout spaces or other place to meet
- -d = dining area
THURSDAY 21 FEB
Cargo arrives at Marylands. Will be stored in Ferndale 3 and Tyrone.
SATURDAY 23 Feb
- GARY: Sydney Melbourne Air Sat 23/02/08 0800 0930 QF415
- BRETT: Sydney Melbourne Air Sat 23/02/08 0800 0930 QF415
- MATT COSTELLO: LOS ANGELES, CA (LAX) MELBOURNE, AUSTRALIA (MEL) AIR Thur, Feb 21. Departs: 11:15pm - Thur, Feb 21 Arrives: 9:30am - Sat, Feb 23 QANTAS AIRWAYS, QF 0094
Gary and Brett pick up Minibus from Europcar.Reservation number EAKFQ2. Then find Matt Costello. All three head to Marylands in the Minibus. 11 partitions arrive at Marylands throughout the day.
- 12.00 - FORWARD TEAM ARRIVALS AT MARYLANDS
- Gary, Brett and Matt as forward team arrival, breakouts, game and main presentations set-up. We have access to Kitchener Room immediately and Haycraft 1 keys given around 7.30pm.
- 1-2pm LUNCH
- 4pm - AFTERNOON TEA
- 6.30pm - DINNER
SUNDAY 24 Feb
TEAMWORK
- 9.00 - GAME PREP:
- Gary & Matt final game prep
*10am-mentors and partipants meet at Travellers Information Service at Tullamarine International Airport. *10.15am-Boarding of LAMP coach *10.30am LAMP coach departs Melbourne Tullamarine Airport for Marylands. *11am -Redgum room becomes available. *11.15am -Ferndales 1, 2 and 3 become available.
*12.45pm- Haycraft 2 becomes available. Setup team shifts gear from Haycraft 1 to 2 for Introduction.
*1.00 - CHECK-IN AND LUNCH:
- All teams and mentors arrive
- 2.30 - INTRODUCTION & ORIENTATION - p: Gary Hayes & Peter Giles
- Formal introductions to the week. Folders, schedule, attitudinal, expectations, outcomes etc:
- 3.00 - PROJECTS AND TEAM INTRODUCTIONS - p: Moderator Gary
- Each team presents who they are, what they expect and their idea. Only 5 minutes each, including short intro to each team member.
- 3.50-Afternoon Tea
- 4.00 - MENTOR WHATS COOL -p: Mod: Gary
- Each mentor has just 5 minutes to show or talk about their Case Study later OR something they find inspiring. This is to set a tone of innovation and also to introduce an aspect of each mentor.
- 4.45 - EXERCISE/GAME: Intro Matt Costello & Gary - p.
- To develop awareness of compelling game-play as Mixed-Media, Cross-Reality. Combined with a unique, distributed narrative quest and story creation.
BAR: Complimentary drink
- 6.30 - DINNER - d:
- 7.15 - GAME PRESENTATION -d: Mod Matt.
- Before dessert presentations of game stories by each 'group' sitting in their random teams.
- 8.00 - SOCIAL FREE
- 11.00 - Sleep!
MONDAY 25 Feb
AUDIENCE (Who, what, when, why, how are they?)
- 9.00 - GAME SHARE -p: Mod Matt/Gary.
- Review of game and key messages for all projects
- 9.15 - FINAL WEEK ORIENTATION -p: Gary
- How the week works, adviser allocations, schedule review and review of day to come.
- 9.30 - PRESENTATION 1 -p: Laurel Papworth - Casting your Social Net.
- 10.00 - MENTOR SESSION 1 (guardian) - b:
- Projects Teams get settled into their own spaces. Consider previous presentation (25m). Guardian mentors join their team and set goals and identify challenges for the week (45m)
- 11.10 - MORNING TEA
- 11.30 - PRESENTATION 2 -p: Jennifer Wilson - Mobile Engagement
- 12.00 - MENTOR SESSION 2 -b:
- Consider previous presentation (35m). Projects Teams select the first of four mentors they want this week for this session. (50m)
- 1.15 - LUNCH:
- 2.00 - PRESENTATION 3 -p: Andrew Apostola and Peter Giles - Working Services
- 2.35 - MENTOR SESSION 3 -b:
- Consider previous presentation (30m). Projects Teams select the second of four mentors they want this week for this session. (50m)
- 4.00 - AFTERNOON TEA & EXERCISE -p: Matt/Arse. The Art of Invention
- Coming up with innovative or inventive ideas.
- 4.30 - PRESENTATION 4 -p: Jim Shomos - Reinventing the Rules
- 5.00 - MENTOR SESSION 4 (guardian) -b: Reflection time
- Plus after 45 mins a 15 minute pre dinner meet with guardian mentor to see how they are doing and identify issues.
- 6.00 - DINNER:
- 7.00 - MENTOR MEETING (bar):
- Short one hour 'bar' meet with all mentors to identify issues. Free-form non structured. Gary collates issues.
- 8.00 - FREE SOCIAL
- All free for activities.
TUESDAY 26 Feb
TELLING STORIES
- 9.00 - DAY INTRODUCTION -p: "How are we doing?"
- Short recap of outcomes and review of day to come.
- 9.10 - PRESENTATION 5 -p: Matt Costello - The Architecture of Story and Play
- 9.40 - MENTOR SESSION 5 b: Plus Design Track 1
- Consider previous presentations (30m). Projects Teams now meet the third of four mentors selected on the second day they want this week for this session. (50m)
- Parallel track begins (45m) with the mentoring (tbd) Catherine Gleeson will start to lead a design thread for designers from each team - CG +8
- 11.00 - TEA AND EXERCISE -p: Cross-Fertilizers R-Us!.
- Each team will pitch cool ideas that have come from today so far cross-reviewed by rotating alternate teams discuss in front of rest of group how the others project could be made more engaging. 5m each
- 11.40 - PRESENTATION 6 -p: Gary Hayes - Immersion and Story Environments
- 12.00 - MENTOR SESSION 6 -b: Design Track 2
- Consider previous presentations (35m). Projects Teams select the fourth of four mentors they want this week for this session. (50m)
- Parallel track continues (45m) (tbd) Catherine Gleeson will continue a design thread for designers from each team - CG +8
- 1.15 - LUNCH:
- 2.00 - PRESENTATION 7 -p: Catherine Gleeson - Enchanting Design
- 2.20 - PRESENTATION 8 -p: Arse - Getting Back to Basics
- 2.40 - MENTOR SESSION 7 (guardian) -b: Design Track Final
- Consider previous presentations (30m). Projects Teams now start to consider their proposition particularly the USP, the Jewell, what makes it special with Guardian mentors. (50m)
- Parallel final session (45m) (tbd) Catherine Gleeson will finish the design thread for designers from each team - CG +8
- 4.00 - AFTERNOON TEA:
- 4.10 - THE ART OF PITCHING: -p: Matt/JS
- Mentors various to present pitching/communication styles
- 4.40 - EXERCISE -p: Pass the pitch.
- Each team will be briefed by another one who will then pitch it back to the larger group for them. This brings out nuggets of gold that the team who owns it often don't see. 5m each. With mentor feedback.
- 5.15 - MENTOR SESSION 8 (guardian) -b: Reflection time for each group
- After 45 mins a 15 minute pre dinner meet with guardian mentor to see how they are doing and identify issues.
- 6.15 -MENTOR MEETING:
- A 'bar' meet with all mentors to go through each teams issues structured. Terese or another collate.
*6.30 SOCIAL FOR ALL: Stevenson Falls - Walk, Sunset Drinks and Mobile Food
WEDNESDAY 27 Feb
FOCUS
- 7.00 - ACTIVITY FOR ALL: Morning Tai-Chi & Finding the Magic A (meet at Plenary)
*7.45am or earlier- Brett leave Marylands in minibus to airport to pick up developers.
- 8.00 - BREAKFAST
- 9.00 - EXERCISE: Finding the Magic B
- A short exercise in communicating what excites and what is special both in the project itself but also in presenting it.
*9.30-Developers fly in to Melbourne. **Matt Smith 0400 326 966. Syd Virgin DJ816 Wed 27/2/08 0800 0930. **Matt Daniels 0439 739 332. Hobart Jetstar JQ700 Wed 27/2/08 0825 0935. Brett pickup in minibus on Arrival Drive at International Terminal at 10.15am. Brett Robertson-0421 563 788.
- 9.45 - PRODUCTION RECAP: "How are we doing?"
- Short recap of outcomes and review of day to come. Focus on shifting into proof of concept mode, thinking design, assets, USP, communicating the idea. All mentors to chip in and all discussion about getting an idea across
- 10.00 - MENTOR SESSION 9 (guardian) -b: The build schedule
- Identify what assets need preparing and storyboard the presentation.
- 10.45 - MORNING TEA (p)
- 11.15 - PRESENTATION -p: Rapid 'Proof-of-Concept' Tools & Design Show
- An overview from a range of presenters (CG,GH,AE and others) of rapid prototyping tools flash, director, NWN, Second Life, various machinima, keynote, powerpoint and web 2.0 open source tools available. Also introduction to mentors skills - each mentor who is able and willing to help with the build phases.
- 12.00 - PRODUCTION -b: Storyboarding.
*12.30 - Developers arrive Matt Smith and Matt Daniels
- Arse becomes a dedicated developer and Gary and Catherine to also be key developers.
- Teams to continue planning storyboard, focus on achievable, ready for briefs to developers Matt Smith, Daniels, Arse and mentors (doing specific builds eg: virtual spaces). First meeting with developers, Arse to brief new arrivals.
- 1.15 - LUNCH:
- 2.00 - PRODUCTION -b: Briefing. With guardian mentors
- Teams will brief all acting as developers and allocate resources. Guardian will act as production manager if not themselves acting as specialised developer.
- 3.00 - PRODUCTION -b: Technical begins
- Also mentors each hear a practice pitch from another team?
- 4.00 - AFTERNOON TEA:
- 4.20 - PRODUCTION -b: Technical continues
- 6.30 - DINNER
- 7.00 - MENTOR MEETING: A short look at any production issues.
THURSDAY 28 Feb
ENGAGE
- 9.00 - INTRODUCTIONS -p: Overview and issues of day.
- Managing production. Pitch rehearsal scheduling etc:
- 9.30 - PRODUCTION -b: Technical continues
- 11.00 - MORNING TEA
- 11.30 - PRODUCTION -b: Technical continues
- 1.15 - LUNCH:
- 2.00 - PRODUCTION -b: Technical continues
- 4.00 - AFTERNOON TEA:
- 4.30 - PRESENTATIONS -p: First batch of technical rehearsals
- Re-tweaking and suggestions for delivery given.
*6.30- DINNER: BBQ ON LAWN
- 8.00 - PRESENTATIONS -p: Second batch of technical rehearsals
- Re-tweaking and suggestions for delivery given. Main space also technical refined during this period.
- 10.00 - CUT-OFF: Technical production finished.
**Break down of break-out spaces (packed and centralised) plus break down of peripheral areas such as games. All booked equipment in.
FRIDAY 29 Feb
COMMUNICATE
- 7.00 - DRESS REHEARSALS -p: throughout the morning
- Breakfast on fly. Includes final set-up of main space.
*7.50am VIP Shepard -Kieran Dionysus 0431 253 1588 arrives at VIP CBD pick up spot Vibe Savoy Hotel.
- 8am coach picks up VIPs from CBD Vibe Savoy. 8.15 depart.*8.45 coach picks up VIPs from Airport. 9am depart. Kieran cabs back to AFTRS Melb office, coach travels to Marylands.
- 10.45-11.00 - VIPs ARRIVE
- 11:00 - MORNING TEA
- 11.30 - FINAL PRESENTATIONS INTRO -p:
- Introduction to the Presentations. Gary (LAMP), Peter (AFTRS) and Tim (S NZ).
- 11.45 - FINAL PRESENTATIONS -p: Four presentations
- 10 mins each, 15 total incl qa
- 12.45 - COMFORT BREAK
- 1.00- FINAL PRESENTATIONS -p: Three presentations
- 1.45 - BUFFET LUNCH -HAYCRAFT LOUNGE:
- 2.45 - VIP FEEDBACK -p:
- 3.45 - Afternoon Tea
*4.15 - DAY VIPs board TAXIVAN to MELB CBD. PARTICIPANT FEEDBACK CIRCLE AND OFFICIAL CLOSE. Include 10 mins for Particpants to fill out evaluation forms.
- 5.15 - BREAKDOWN:
**All participants and mentors help put equipment away
- 6.15 - TEAMS OWN TIME
**LAMP equipment readied for shipping
- 7.00- DINNER: HAYCRAFT LOUNGE? Networking with remaining VIPs
- 8.30 - FINAL SOCIAL:
SATURDAY 1 March
- 9.30 - CHECKOUT 1: Minibus
**Gary, Matt, Brett , Therese? and Peter leave for Melbourne and seminar. Brett drops Gary Peter Matt Therese at airport who catch a cab to seminar. Brett returns minibus to Europcar at Melb Tullamarine airport.
- 10.40- Morning Tea at Marylands
- 11-CHECKOUT-**Final checkout for rest of participants and mentors
11.15 -Board main bus, drivers depart. 11.30-Main bus departs. Arrives airport at 1.30-45, Arrives CBD 2-2.15
Advised to book domestic flights from 3pm, International from 5pm
- Brett: Melbourne-Sydney Air Sat 1/03/08 1300 1420 QF434
- Gary: Melbourne-Sydney Air Sat 1/03/08 2000 2120 QF490
- Peter: Melbourne-Sydney Air Sat 1/03/08 2000 2120 QF490
- Rachael: Melbourne-Sydney AirSat 1/03/08 1500 1620 QF442
- Catherine: MelbourneSydneyAirSat 1/03/08 1500 1620 QF442
SUNDAY 2 MARCH
MATT COSTELLO: MELBOURNE-SYDNEY AIR Sun, Mar 2 Departs: 9:30am Arrives: 10:50am QANTAS AIRWAYS, QF 0420
ROOM ALLOCATION
- Portable Ghosts NZ - FERNDALE 1. Jim
- Catalyst (ABC) NSW - FERNDALE 2. Arse
- Aftershock NZ - REDGUM. Matt
- Virtual Roadside Memorials SA - FERNDALE 3. Laurel
- Sea Patrol 2 (Chn 9) NSW - KITCHENER. Andrew
- Master Raindrop NSW - HAYCRAFT 1 - Jennifer, Peter
- Podscape - HAYCRAFT 1 - Catherine
