Author: Gary Hayes

  • Project – indigi-nous

    indigi-nous Tagline: “Learn about Aboriginal Australia through interactive experience” LAMP Lab: July 2006 Target platforms: Broadband PC, cards, DVD and mobile Project description: Designed as a cross media and cross platform experience for primary school aged children, ‘Totemon’ is an interactive locative and online game, a dvd game, and has a trading card, quest element.…

  • Project – Secret Girls Club

    SGC – SecretGirlsClub.com.au Tagline: “An interactive virtual clubhouse community exclusive to girls aged 10 to 14. Users gain right of entry by completing an initiation game, ‘MIA’. The Secret Girls’ Club empowers young girls as they learn, share and play.” LAMP Lab: July 2006 Target platforms: Internet/ Broadband, Mobile, Virtual & Physical Environments and Broadcast…

  • Podcast – Forget the Rules

    Forget the Rules © Jim Shomos 2006. The third of 8 podcasts recorded live during the LAMP lab on Milson Island, Sydney in July 2006 – in front of the eight teams and ten mentors developing emerging media projects. “this is such a new area that really the door is open for anybody with anything…

  • Project – Emergence

    Emergence Tagline: “Build Your Own Human Being” LAMP Lab: July 2006 Target platforms: Web, Virtual Environments, Broadband TV, IPTV, Mobile Project description: ‘Emergence’ is an innovative cross-platform work in which users are given the chance to collectively build their ideal human being. Once genetic engineering has perfected the manipulation of physical characteristics, it will turn…

  • Project – Übergroover.tv

    Übergroover.tv Tagline: “Why move when you can groove.” LAMP Lab: July 2006 Target platforms: Online community (broadband), TV, Mobile Project description: ÜBERgroover.tv demystifies dance by introducing a group of everyday people to a diverse range of wild dances and drives their personal transformation to the ultimate rhythmic experience – natural ecstasy. ÜBERgroover.tv is the ultimate…

  • Podcast – Evolving Technology, where will your audience be?

    Evolving Technology, where will your audience be? © Jonathan Marshall 2006. The second of 8 podcasts recorded live during the LAMP lab on Milson Island, Sydney in July 2006 – in front of the eight teams and ten mentors developing emerging media projects. International mentor Jonathan talks about new technologies and how we engage audiences…

  • Project – Double the Fist

    Double the Fist Tagline: Fistworthy(adj): Brave, tough, suicidally, reckless or a combination of all three. The desire for fistworthiness is what drives the show’s host and contestants. LAMP Lab: July 2006 Target platforms: Internet, mobile, games Project description: Double The Fist is a high-octane special effects fuelled cross platform comedy, experienced by weak and pathetic…

  • Project – AFTRS Media Lab

    AFTRS Media Lab Tagline: “A collaborative media space where AFTRS interacts with the creative community” LAMP Lab: July 2006 Target platforms: Online community; broadband PC; mobile Project description: AFTRS Media Lab is where the walls of the school disappear. An online resource and collaborative space, it invites you to move from passive consumption to active…

  • Project – The Ministry of Truth

    The Ministry of Truth Tagline: “Kill Your Television” LAMP Lab: July 2006 Target platforms: Online community, IPTV, free-to-air TV, mobile Project description: Like a hair ball stuck in the throat of the corporate media, the Ministry Of Truth says: KILL YOUR TELEVISION! www.ministryoftruth.tv creates subversive media comprised of entirely contrasting segments no longer than 5…

  • Podcast – Business Planning for New Media

    Business Planning for New Media © Rachel Dixon 2006. The first of 8 podcasts recorded live and unedited during the LAMP lab on Milson Island, Sydney in July 2006 – in front of the eight teams and ten mentors developing emerging media projects. “If you rely on government funding for your projects, marry someone rich,…