Category: Virtual Worlds

  • Project – Captive

    Project description: A New World. A daring crusade. All in the name of friendship and freedom! CAPTIVE is a fun and exciting quest based online RPG for primary school children centred around British and Australian convict heritage in the 1820’s, taking history lessons into a whole new dimension… fun! Team Members Catherine Pettman, Kate Davis…

  • Podcast – The Future Business of Games

    LUKE CARRUTHERS – “The Future Business of Games” © Luke Carruthers. Luke concentrates on games trends, the complexity of the Business and the heirarchy of market dictating what gets made. The Presentation The second of three podcasts from Deborah Todd, Jackie Turnure and Luke Carruthers recorded live at the at the AGL Theatre, Museum of…

  • LAMP Seminar – Living The Story: How to turn Film & TV into Games – Free!

    If film was the medium of the 20th Century and games the medium of the 21st, how do we bring together the best elements of these two monoliths of entertainment? The next generation of games will rely on story, narrative and character development to immerse users inside the experience so that they are living the…

  • Podcast – TV can I introduce you to Games?

    © Guy Gadney 2007. The changes taking place across the industry and growth trends mean we are now creative melting pot where many things are starting to happen simultaneously. The Presentation The third of three podcasts from Guy Gadney, Tony Walsh and Gary Hayes recorded live at the at the AGL Theatre, Museum of Sydney…

  • Podcast – The Real, The Virtual and The Mixed

    © Tony Walsh 2007. Tony (bio below) explores virtual worlds, alternate reality and mixed reality by providing definitions, historical context and his experienced opinion on how the experiences provided by these are really driving future entertainment. The Presentation The second of three podcasts from Tony Walsh, Guy Gadney and Gary Hayes recorded live at the…

  • Podcast – The Mixed Reality Perfect Storm

    © Gary Hayes 2007. A short 16m introduction from Gary Hayes who looks at the four forces that are coming together to create perfect conditions for this hybrid form of entertainment. The Presentation The first of three podcasts from Gary Hayes, Tony Walsh and Guy Gadney recorded live at the at the AGL Theatre, Museum…

  • Seminar: Mixed Reality Branded Entertainment

    Audiences are already spending up to four times as much of their entertainment time in virtual spaces than they are watching TV. EA Games have just partnered with Endemol to produce TV shows inside virtual worlds, MTV Networks have virtual versions of their popular TV program Laguna Beach and there is a growing tide of…

  • Project – Inworld

    Project description: An exciting comedy show broadcast live from inside a virtual world. In World will allow viewers to appear on TV as their 3D avatars and also submit mashed-up video, music, chat and games. Team Members Arul Baskaran – Producer Adam Nash – Designer Lisa Dethridge – Writer Guardian mentor/s: Gary Hayes LAMP Lab:…

  • Project – City Games

    Project description: The city is a playground in which players use their mobile phones and other portable devices to receive cryptic rich media clues via SMS, voicemail, podcasts, video downloads, and a dedicated website. These clues give rise to an interactive treasure hunt that can also be played out simultaneously in an identical virtual world.…

  • Podcast – Game Production for Filmmakers

    Presented by AFTRS LAMP. How are virtual worlds developing and what are the opportunities for media creatives? Luke Carruthers is a games developer who runs a company called Imaginary Numbers in Sydney. The company creates online games and their first title Tactica Online is a fast-moving strategy RPG set amidst conspiracy and intrigue of Da…