Category: Story of the Future
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LAMP Project: Award Winning Surreal Dance Film extends into a 3D Virtual World
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The project, Thursday’s Fictions, that went through the last LAMP: Story of the Future residential is currently being produced & designed by Gary Hayes in Second Life in collaboration with its creators Dr Richard James Allen and Karen Perlman, with story support from LAMP mentor Jackie Turnure, as a tie in with a transmission of…
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Project – Thursday’s Fictions
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Project description: You’ll Never Have Another Week Like This One! In order to enter the world of Thursday’s Fictions, you must respond the following “You have five minutes left to live. It is always said that you can’t take it with you, but what if you could? What would you take with you? What is…
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Project – Killer Gene
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Project description: Killer Gene – who should control the code of life itself? An ARG based around the disappearance of a genetic scientist. Team Members Sonya Pemberton, Carla Drago and Dan Thorsland Guardian Mentor: Paul Bennun LAMP Lab: June 2007 Target media: Broadband PC, Video Portals, Outdoor, Print, Mobile, TV
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Project – Captive
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Project description: A New World. A daring crusade. All in the name of friendship and freedom! CAPTIVE is a fun and exciting quest based online RPG for primary school children centred around British and Australian convict heritage in the 1820’s, taking history lessons into a whole new dimension… fun! Team Members Catherine Pettman, Kate Davis…
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Podcast – Designing the Future
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CATHERINE GLEESON – “Designing the Future” Recorded live and unedited during the LAMP Story of the Future lab in Freycinet in May 2007 in front of the eight teams developing emerging media projects. “Design is all about making creative decisions..The thing I want to stress today is the thinking of design, that the best designers…
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LAMP Seminar – Living The Story: How to turn Film & TV into Games – Free!
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If film was the medium of the 20th Century and games the medium of the 21st, how do we bring together the best elements of these two monoliths of entertainment? The next generation of games will rely on story, narrative and character development to immerse users inside the experience so that they are living the…