Category: Locative

  • Project – Wild Ark

    , Title: Wild Ark – VIC Tagline: Alice in Wonderland meets Noah’s Ark: A journey through the wild habitats of the globe that begins in the palm of your hand and inspires you to act! Project Description: Wild Ark is a multi-platform wildlife experience that transcends the zoo walls. At the zoo, kids set out…

  • Project – ALT + Control

    , Title: ALT + Control – NSW Tagline: Obsession with who we could be Project Description: ALT Control is an Alternative Identity Game (AIG) site in which participants can actively construct multiple identities creating the story of their own future. The first seeded project within this framework, Miranda, is a compelling online viral collaborative documentary.…

  • Project – Pulse

    Project description: Take the pulse of the city through the wrists of writers, using sms. This is an entirely new service that builds upon the strengths and flexibility of mobile, locative, and social networking technologies, applied uniquely via collaborative inputs from a network of writers. p.u.l.s.e is an innovative collaborative writing project that explores the…

  • Project – Killer Gene

    Project description: Killer Gene – who should control the code of life itself? An ARG based around the disappearance of a genetic scientist. Team Members Sonya Pemberton, Carla Drago and Dan Thorsland Guardian Mentor: Paul Bennun LAMP Lab: June 2007 Target media: Broadband PC, Video Portals, Outdoor, Print, Mobile, TV

  • Project – Get Carla!

    Project description: A beautiful girl is on the run with 100 grand. Do you help her… Or turn her in?” An alternate reality game driven by a “true story” of a kidnapping that is an extension of a short film scheduled for shooting June 2007 Team Members John Trefey, James Mitchell and Julien De Nys…

  • Project – Urban Anarchy

    Project description: A unique cross-media exploration of urban art and street culture. Alongside short videos and documentaries the online element features a virtual city block. The audience can contribute by submitting street art or creating art with the online tools. Team Members Alicia Rackett – Producer/Creator David Gurney – Creative Director/Writer Graham Brown – Designer…

  • Project – City Games

    Project description: The city is a playground in which players use their mobile phones and other portable devices to receive cryptic rich media clues via SMS, voicemail, podcasts, video downloads, and a dedicated website. These clues give rise to an interactive treasure hunt that can also be played out simultaneously in an identical virtual world.…

  • Project – indigi-nous

    indigi-nous Tagline: “Learn about Aboriginal Australia through interactive experience” LAMP Lab: July 2006 Target platforms: Broadband PC, cards, DVD and mobile Project description: Designed as a cross media and cross platform experience for primary school aged children, ‘Totemon’ is an interactive locative and online game, a dvd game, and has a trading card, quest element.…

  • Project – Secret Girls Club

    SGC – SecretGirlsClub.com.au Tagline: “An interactive virtual clubhouse community exclusive to girls aged 10 to 14. Users gain right of entry by completing an initiation game, ‘MIA’. The Secret Girls’ Club empowers young girls as they learn, share and play.” LAMP Lab: July 2006 Target platforms: Internet/ Broadband, Mobile, Virtual & Physical Environments and Broadcast…

  • Project – Emergence

    Emergence Tagline: “Build Your Own Human Being” LAMP Lab: July 2006 Target platforms: Web, Virtual Environments, Broadband TV, IPTV, Mobile Project description: ‘Emergence’ is an innovative cross-platform work in which users are given the chance to collectively build their ideal human being. Once genetic engineering has perfected the manipulation of physical characteristics, it will turn…