Category: Podcasts

  • Podcast – When Games and Films Collide

    JACKIE TURNURE – “When Games and Film Collide” © Jackie Turnure 2007. Jackie gives an overview of the games universe and talks about the importance of story, character and agency. The Presentation The first of three podcasts from Deborah Todd, Jackie Turnure and Luke Carruthers recorded live at the at the AGL Theatre, Museum of…

  • Podcast – TV can I introduce you to Games?

    © Guy Gadney 2007. The changes taking place across the industry and growth trends mean we are now creative melting pot where many things are starting to happen simultaneously. The Presentation The third of three podcasts from Guy Gadney, Tony Walsh and Gary Hayes recorded live at the at the AGL Theatre, Museum of Sydney…

  • Podcast – The Real, The Virtual and The Mixed

    © Tony Walsh 2007. Tony (bio below) explores virtual worlds, alternate reality and mixed reality by providing definitions, historical context and his experienced opinion on how the experiences provided by these are really driving future entertainment. The Presentation The second of three podcasts from Tony Walsh, Guy Gadney and Gary Hayes recorded live at the…

  • Podcast – The Mixed Reality Perfect Storm

    © Gary Hayes 2007. A short 16m introduction from Gary Hayes who looks at the four forces that are coming together to create perfect conditions for this hybrid form of entertainment. The Presentation The first of three podcasts from Gary Hayes, Tony Walsh and Guy Gadney recorded live at the at the AGL Theatre, Museum…

  • Podcast – Digital Storytelling. Same, Same but Different

    © Marissa Cooke 2007. Marissa opens her presentation by stating there are great commonalities between storytelling in digital and traditional media. The Presentation Marissa Cooke. TV new media and advertising writer, new media producer – Fat Cow Motel, PSTrixi . Copywriter for many bluechip clients writing for the single screen or the multiple screens. Marissa…

  • Podcast – Extending TV drama Experiences

    Extending the experiences of TV drama audiences. Evan Jones “I find it very interesting to see how much people value on-line communities but go about setting them up without a purpose or goal. They say here is a chat room that is set up alongside a TV series but don’t give people anything to talk…

  • Podcast – Writing for Games

    “Games don’t need a story – writers in the games industry are essentially unnecessary” Mark Laidlaw, VALVE Jackie Turnure presented by AFTRS LAMP as part of its Friday Futures Series. Taken out of context, this comment could be dynamite, but the point made by Mark and many of the speakers at the Writing for Games…

  • Podcast – Game Production for Filmmakers

    Presented by AFTRS LAMP. How are virtual worlds developing and what are the opportunities for media creatives? Luke Carruthers is a games developer who runs a company called Imaginary Numbers in Sydney. The company creates online games and their first title Tactica Online is a fast-moving strategy RPG set amidst conspiracy and intrigue of Da…

  • Podcast – Immersion: Designing Experience

    Immersion: Designing Experience © Gary Hayes 2006. The fourth of 8 podcasts recorded live during the LAMP lab on Milson Island, Sydney in July 2006 – in front of the eight teams and ten mentors developing emerging media projects. “think of the experience, not just the service, the differentiators between professionals, thats you, versus users…

  • Podcast – Forget the Rules

    Forget the Rules © Jim Shomos 2006. The third of 8 podcasts recorded live during the LAMP lab on Milson Island, Sydney in July 2006 – in front of the eight teams and ten mentors developing emerging media projects. “this is such a new area that really the door is open for anybody with anything…