Author: Gary Hayes

  • A Machinima great passes

    Sad news this week for all those who knew him and his work, well known Australian writer/director Peter Rasmussen has passed away. He was a friend of many on the LAMP team who knew him as a pioneer in the field of machinima. Peter wrote the Australian feature films “In the Winter Dark” and “Mad…

  • Project – Touched by the road toll

    LAMP Lab: Marysville, Victoria, February 2008 Title: Touched by the road toll – NSW Project Description: In Australia there are five deaths on our roads every day. ‘Touched by the road toll’ is an online social network for all those affected by road trauma. Behind every fatality there are a thousand stories. This online sanctuary…

  • Project – podscape

    LAMP Lab: Marysville, Victoria, February 2008 Title: podscape – NZ Tagline: You’re in the band Project Description: Social virtual world networking where ‘Your in the Band’, a revolutionary new way to interact with friends and strangers alike. Patent pending. Target Media: Web, Virtual World, Mobile, Locative Team Members: Chris White – Creator/Producer Kentaro Yarrada –…

  • Video LAMP VIII Mixed Reality, Mini ARG – “Old Forest”

    A mini ARG (Alternate Reality Game) with virtual world parallel components as part of the 8th LAMP residential in Marysville, Victoria Australia. We have been running LAMP residential workshops for nearly 3 years now and on the first day we normally run a team bond/building game. The last eight have been 2+ hour long location…

  • Project – The Land of a Thousand Legends

    , LAMP Lab: Marysville, Victoria, February 2008 Title: The Land of a Thousand Legends – NSW Tagline: Doragon Taido! Project Description: The Land of a Thousand Legends is a fully integrated cross media project For 6 to 9 years olds incorporating television, online, mobile and real-world play. Based on the TV series Master Raindrop, it’s…

  • LAMP Live-in-Lab I-VII Projects. Summary Montage

    A single graphic with all LAMP residential projects prior to the Victoria Lab VIII in February 2008. (Note: these will be made clickable soon).

  • GROWING WORLDS: Turning Your Stories in to Games – Melbourne Seminar

    ‘ GROWING WORLDS: TURNING YOUR STORIES IN TO GAMES Presented by AFTRS LAMP, Australia Council’s Story of the Future and Film Victoria So what makes a great game and what skills do creators of these experiences need in order to develop compelling commercially viable content for the future? A seminar, interview and workshop for story-tellers…

  • Podcast – Jennifer Wilson ‘Generation C and Z’

    A sadly highly abridged 6 minute recording of a great talk by Jennifer looking at upcoming demo/psycho graphics particularly generation C (12-24) that she thinks stands for community, creativity and content. They are non-watch wearers as they have some many devices who needs it. She looks at their current modes of communication and bizarrely they…

  • Podcast – Andrew Apostola ‘How to Make Money from Online Content’

    Andrew looks at the nuts and bolts of making money with your content online. He looks at a range of emerging online portals setup to aggregate and share revenues with independent content providers and talks about examples including Revver, Grouper, BlipTV and Crackle. To create a sustainable business you have to connect with interest groups…

  • Podcast – John Banks ‘Propogating Social Networks and MMOG Development’

    John explores the intersection of online games and games communities and highlights key techniques in drawing traffic and communities to your property. He uses Fury developed by Auran games as one example and how the relationships with key influencers were nurtured, using genuine and authentic dialogue and co-creation. He is clear pointing out that the…