Category: Community

  • Project – Mondo Froggo

    Project description: Fun and frolics with three feisty frogs in a swamp.” Animation, interactive TV show which is a combination of adventure, story and game. Team Members Kate Kennedy White, Murray Debus and Jon Kudelka Guardian Mentor: Lisa Romano LAMP Lab: June 2007 Target media: TV, Broadband PC, Video Portals, Mobile

  • Project – Middlemania

    Project description: Everyone has something to hide! The Parcel is an interactive cross-media murder mystery series set in the virtual community of Middlemania against the backdrop of the local council elections Team Members Belinda Bradley, Franz Docherty and Albith Delgado Guardian Mentor: Jim Shomos LAMP Lab: June 2007 Target media: TV, Broadband PC, Video Portals

  • Project – Killer Gene

    Project description: Killer Gene – who should control the code of life itself? An ARG based around the disappearance of a genetic scientist. Team Members Sonya Pemberton, Carla Drago and Dan Thorsland Guardian Mentor: Paul Bennun LAMP Lab: June 2007 Target media: Broadband PC, Video Portals, Outdoor, Print, Mobile, TV

  • Project – Get Carla!

    Project description: A beautiful girl is on the run with 100 grand. Do you help her… Or turn her in?” An alternate reality game driven by a “true story” of a kidnapping that is an extension of a short film scheduled for shooting June 2007 Team Members John Trefey, James Mitchell and Julien De Nys…

  • Podcast – TV can I introduce you to Games?

    © Guy Gadney 2007. The changes taking place across the industry and growth trends mean we are now creative melting pot where many things are starting to happen simultaneously. The Presentation The third of three podcasts from Guy Gadney, Tony Walsh and Gary Hayes recorded live at the at the AGL Theatre, Museum of Sydney…

  • Podcast – The Real, The Virtual and The Mixed

    © Tony Walsh 2007. Tony (bio below) explores virtual worlds, alternate reality and mixed reality by providing definitions, historical context and his experienced opinion on how the experiences provided by these are really driving future entertainment. The Presentation The second of three podcasts from Tony Walsh, Guy Gadney and Gary Hayes recorded live at the…

  • Podcast – The Mixed Reality Perfect Storm

    © Gary Hayes 2007. A short 16m introduction from Gary Hayes who looks at the four forces that are coming together to create perfect conditions for this hybrid form of entertainment. The Presentation The first of three podcasts from Gary Hayes, Tony Walsh and Guy Gadney recorded live at the at the AGL Theatre, Museum…

  • Seminar: Mixed Reality Branded Entertainment

    Audiences are already spending up to four times as much of their entertainment time in virtual spaces than they are watching TV. EA Games have just partnered with Endemol to produce TV shows inside virtual worlds, MTV Networks have virtual versions of their popular TV program Laguna Beach and there is a growing tide of…

  • Project – Cecil Brown.com Prince of Love

    Project description: CecilBrown.com is an online space where an audience of 15-24 year olds can explore the meaning of love through the hilarious dilemmas of Cecil Brown and his sister Cecelia. The weekly short-form mockumentary drama series ends with a cliff-hanger, which invites the audience to influence the story line, share experiences and vote for…

  • Project – Inworld

    Project description: An exciting comedy show broadcast live from inside a virtual world. In World will allow viewers to appear on TV as their 3D avatars and also submit mashed-up video, music, chat and games. Team Members Arul Baskaran – Producer Adam Nash – Designer Lisa Dethridge – Writer Guardian mentor/s: Gary Hayes LAMP Lab:…