Tag: game designer

  • Surviving the Forest of Kellor

    Huge poisonous spiders lie ready to pounce as you carefully traverse a forest lit only by moonlight. This is one of the initiation rights you will face in One Night, a new game that has been prototyped by AFTRS lecturer Ian Brown using Unity3D software. He recently gave a presentation of the project at Gamejam09, the…

  • Podcast – Joe Velikovsky “Growing Worlds’

    ‘Growing Worlds” An abridged Presentation on Games Writing and Adaptation by Joe Velikovsky (Note: the first half of the podcast contains loopback echo due to technical issues) In this abridged (20 out of 35 mins) presentation at a LAMP Insight ‘Growing Worlds – Games Adaptation Seminar’  Joe looks specifically at the practical side of games…